ZBrush 4R4-Retopology Volume #2- QRemesher
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In this video tutorial ZBrush Instructor Adam Gibson shows how to use the newly added auto-retopology tool called QRemesher in ZBrush 4R4. Retopology is often a necessary part of creating clean meshes to enable better sculpting and better topology flow is required to maintain error free deformations that can occur during animation.
Table of Contents for Retopology Volume #2
Chapter 1- Intro
Chapter 2- QRemesher Basics
Chapter 3- QRemesher Guides
Chapter 4- Retopology Mesh Clean-Up
Running Time: 58 mins.
Resolution: 1920 x 1080 pixels
Video Format: MP4 Video (.mp4)