dDo for Lightwave Users-Volume #3- Getting Started III
dDo for Lightwave Users-Volume #3- Getting Started III
PLDZ-DDO-LW-V3
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Description
In this third volume we'll be demonstrating how to create amazing "input normal maps" with an external software package called "3D Coat". Techniques on how to create Sci-Fi Detail (Nurnies, Panels and Plates) will be demonstrated using 3D Coats powerful paint tools.
Table of Contents for Volume #3
Chapter 1- Intro
Chapter 2- Creating Input Normal Maps Using Other Software Packages
Chapter 3- Creating Normal Maps in 3D Coat for DDO Introduction
Chapter 4- Painting Normal Maps in 3D Coat for DDO (Part One)
Chapter 5- Painting Normal Maps in 3D Coat for DDO (Part Two)
Chapter 6- Painting Normal Maps in 3D Coat for DDO (Part Three)
Chapter 7- Painting Normal Maps in 3D Coat for DDO (Part Four)
Chapter 8- Exporting Normal Map from 3D Coat
Chapter 9- Exporting Normal Map from 3D Coat
Chapter 10- Loading Input Maps in DDO
Chapter 11- Testing Normal Map with Smart Textures
Chapter 12- Normal Map Error
Chapter 13- Normal Map Input Fix
Chapter 14- Exporting Textures in DDO
Chapter 15- Testing Final Textures in Lightwave
Chapter 16- Final
Running Time: 3 hrs. 0 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)
Level: Beginner
In this third volume we'll be demonstrating how to create amazing "input normal maps" with an external software package called "3D Coat". Techniques on how to create Sci-Fi Detail (Nurnies, Panels and Plates) will be demonstrated using 3D Coats power