dDo for Lightwave Users-Volume #1- Getting Started I | Crafting | Paper Crafting | Other

dDo for Lightwave Users-Volume #1- Getting Started I

dDo for Lightwave Users-Volume #1- Getting Started I PLDZ-DDO-LW-V1
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$ 19.00 USD
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In this first volume we'll be covering what's involved to set-up and optimize you meshes so that they are ready for loading into dDo and also take you through the interface and get you started making awesome textures for your model for use in Lightwave and other pieces of 3D software.

Chapter 1- Intro

Chapter 2- What is DDO?

Chapter 3- DDO Workflow/Pipeline for Lightwave

Chapter 4- Where to Download XNormal Software for Free

Chapter 5- Baking Input Maps in XNormal: Tangent Space Normal Map

Chapter 6- Baking Input Maps in XNormal: Object Space Normal Map

Chapter 7- Baking Input Maps in XNormal: Ambient Occlusion Map

Chapter 8- Loading Input Map and Object File into DDO for Texturing

Chapter 9- How to Add a Material

Chapter 10- How to Add a Smart Material and Export your Baked Maps

Chapter 11- Testing Baked Maps in Lightwave

Chapter 12- How to Create Your Own Custom "Smart Materials"

Chapter 13- Re-Using a Smart Material Preset on another Model

Chapter 14-Final

 

Running Time:   2 hrs.  36 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

In this first volume we'll be covering what's involved to set-up and optimize you meshes so that they are ready for loading into dDo and also take you through the interface and get you started making awesome textures for your model for use in Lightwa
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