3D Coat 4- Volume #2-Getting Started II
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In this second video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4. Topics Covered: Importing and Exporting Sub-D Models, Working with Subdivision Levels, Understanding Settings and Data between 3D Coat and Lightwave, Displacement Maps, Creating a Displacement Map Node in Lightwave, Exporting Single Color, Normal and Displacement Maps from the Textures Drop-Down Tab.
Table of Contents for Volume #2
Chapter 1- Intro
Chapter 2- Polygonal Vs. Sub-D Objects in 3D Coat
Chapter 3- Importance of Using the Source Positions Setting with Sub-D Objects
Chapter 4- Sub-D Import for "Per Pixel Painting" and "Micro Vertex Painting"
Chapter 5- How to Export Low and High Polygon Sub-D Meshes
Chapter 6- How to Export a Displacement Maps in 3DC
Chapter 7- How to Set-Up a Displacement Node in Lightwave 3D
Chapter 8- How to Import Textures from other Sources for Use in 3D Coat
Chapter 9- How to Export a Single Color and Normal Map in 3D Coat
Chapter 10- How to Export a Single Displacement Map in 3D Coat
Running Time: 2 hrs. 48 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)