Strategy Games 3 - StateMachines | Movies and Videos | Educational

Strategy Games 3 - StateMachines

Strategy Games 3 - StateMachines SG3ST Instant Download Price
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$ 10.00 USD
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Strategy Games 3 - State Machines

5 hours

Learn to master state machines in part 3 of the Strategy Games in AS3 series. Attach A* to sprites to move them across terrains, bringing together the two previous parts of this series.

Create a shaded terrain. Dynamically adjust contrast with the ColorMatixFilter class.

Create multiple states for an object. Progress from a simple switch statement to object-oritented states.

Create multiple players.

Learn to create a turn-based environment for units and players, for both human and computer input.

Create computer opponents.

Create multiple unit types: land, air, computer and human.

Use the bitmap class to create a “fog of war” that reveals the map as units move.

Differentiate between turn-based and non-turn-based states (and support both).

Add combat between units.

Refactor to use a singleton design pattern.

Strategy Games 3 - State Machines 5 hours Learn to master state machines in part 3 of the Strategy Games in AS3 series. Attach A* to sprites to move them across terrains, bringing together the two previous parts of this series. Create a shad
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