The use of computer-assisted learning and the anticipated future
generation of virtual ethnographic experience on-line may perhaps
develop coincidentally alongside a developing interest in accessing
students' imaginative potential. This chapter proposes a further
development of experiential learning methods (Kolb 1984) to include a
variety of imagework methods. Some humanistic groupwork methods have
already been developed in education, and role-play for instance is a
regular feature of current classroom activity.