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1 Individual: Singleton Pattern Program
Write a Java program (non-GUI preferred) to
demonstrate the Singleton pattern.
The key parts of the singleton pattern
- A private constructor so no callers can instantiate
the object directly
Using these key parts,
write a Java program that will allow a user of the program to assign only one
runner to each of the 8 lanes of running track in a field.
Include a brief documentation (in the code or in a separate document) to explain
the input (if any), processing and output of the program.
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