Modo 701-Modeling Tools-Volume #8- Topology II
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In this eighth volume of 12 volumes 3D Instructor Adam Gibson demonstrates how to get started using Modo 701's powerful Topology tools. Retopology is a very powerful method to generate clean and optimized meshes for any piece of 3D software and work pipeline. Cleaner meshes means: 1) Less UV Stretching/Errors, Cleaner Texture Maps, Characters that are easier to Rig and Animate (better deformations), and less render errors/artifacts.
This project based tutorial will guide through the techniques and concepts of retopologizing your own 3D models by demonstrating on a Parasaurolophus Dinosaur.
This series is great for beginner 3D students or if you new to Modo and want to learn your way around Modo quickly.
Table of Contents for Modeling Tools Volume #8
Chapter 1- Intro
Chapter 2- Retopology Concepts
Chapter 3- Background Mesh Set-Up
Chapter 4- Eye Socket Loop Creation
Chapter 5- Eye Area Creation
Chapter 6- Ear Socket Area Creation
Chapter 7- Nostril Area Creation
Chapter 8- Initial Mouth Loop Creation
Chapter 9- Connect Upper Mouth and Nostril Retopology Sections
Chapter 10- Lower Jaw Creation
Chapter 11- Connect Mouth and Eye
Chapter 12- Connect Eye and Ear
Chapter 13- Lower Head Creation
Chapter 14- Horn Base Loop Creation
Chapter 15- Back of Head Creation
Chapter 16- Horn Creation
Chapter 17- Neck Creation
Chapter 18- Mirror Head and Final
Running Time: 3 hrs. 2 mins.
Resolution: 1920 x 1080 pixels
Video Format: MP4 Video (.mp4)