dDo for Lightwave Users-Volume #2- Getting Started II | Software | Training

dDo for Lightwave Users-Volume #2- Getting Started II

dDo for Lightwave Users-Volume #2- Getting Started II PLDZ-DDO-LW-V2 Instant Download Price
In Stock
$ 19.00 USD
videoman@idirect.com
Buy and Download Description

In this second volume we'll continue to cover what's involved to set-up, creating input maps (Color ID Maps, Normal Maps, etc) and further your understanding of the interface and get you started making awesome textures for your model for use in Lightwave and other pieces of 3D software.

Table of Contents for Volume #2

Chapter 1- Intro

Chapter 2- Assigning Polygon Colors to Create a Color ID Map

Chapter 3- Using Surface Baker in Layout to Bake Color ID Map

Chapter 4- Saving Extra File Formats of Color ID Map

Chapter 5- Creating Other Input Maps in XNormal

Chapter 6- Baking a Curvature Map in XNormal

Chapter 7- Multiple Surfaces Gotcha

Chapter 8- Select Surfaces in DDO

Chapter 9- ReBaking the Color ID Map with Anti-Aliasing Fix

Chapter 10- Import Corrected Color ID Map

Chapter 11- Baking Out Image Maps in DDO

Chapter 12- Testing Baked Image Maps in Lightwave

Chapter 13- How to Create a Color ID Map in a 3D Paint Program (3D Coat)

Chapter 14- Testing the Color ID Map Created in 3D Coat

Chapter 15- Final

 

Running Time:   2 hrs. 17 mins.

High Quality (Screen-Res 1920 x 1080 pixels)

Video Format: MP4 (.mp4)

Level: Beginner

 

In this second volume we'll continue to cover what's involved to set-up, creating input maps (Color ID Maps, Normal Maps, etc) and further your understanding of the interface and get you started making awesome textures for your model for use in Light
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