11.5 Modeler Tools- Vol. #9 to 12-Project Giganatosaurus | Movies and Videos | Animation and Anime

11.5 Modeler Tools- Vol. #9 to 12-Project Giganatosaurus

11.5 Modeler Tools- Vol. #9 to 12-Project Giganatosaurus PLDZ-LW-11-5-MOD-PROJ-GIGANATO Instant Download Price
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$ 35.00 USD
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In Volumes 9, 10, 11, and 12 of our Lightwave 11.5 Modeler Series Lightwave Instructor Adam Gibson will take you through a complete Sub-D Character Modeling project broken up into four Modules (1 to 4) . 

From A to Z the creation of a Gigantonosaurus Dinosaur will be taught step by step in great detail all starting from a simple box primitive.

The concepts and techniques used here in this extensive training course will give you the knowledge on how to create amazing characters, animals, beasts and monsters of your own.  

Some of the things you will learn from this course: 1) Sub-D Theory, 2) Setting Up Backdrop Images, Using the Internet to find useful images for your own projects, Box-Modeling Concepts, Quad-Patching, Creating Complex Geometry Starting from Basic Shapes, Redirecting Polygon Flow, Mesh Prepping/Cleaning/Optimizing/Tweaking and more. 

 

A great series for beginner 3D students or those who wish to improve their Sub-D Modeling skills with a minimal amount of tools.

Bonus Content: 1) All Lightwave model files, Back-Drop Reference Images, and absolutely free our "Creature Eye Pack" texture collection (Retail Value- $19.00 US Funds)

 

Table of Contents for Project Giganatosaurus

Module 1

Chapter 1- Intro

Chapter 2- Reference Images and Using the Internet to find Reference Images

Chapter 3- How to Set-Up Back Drop 

Chapter 4- Secrets of the "Quad-Patching" Technique 

Chapter 5- Modeling the Body and Tail

Chapter 6- Creating a Base for the Head and Mouth Edge/Polygon Flow

 

Module 2

Chapter 7-  Modeling the Leg

Chapter 8- Tweaking the Mesh to Build the Arm

Chapter 9- Modeling the Arm

Chapter 10- Modeling the Fingers

Chapter 11- Modeling the Toes

Chapter 12- Modeling the Inner Toe Claw

Chapter 13- Modeling the Toe Claws

Chapter 14- Modeling the Finger Claws

 

 Module 3

Chapter 15- Deleting the Un-Needed Polygons in the Head

Chapter 16- ReRouting the Polygons in the Lower Jaw

Chapter 17- ReRouting the Polygons for the Upper Head

Chapter 18- How to Smooth Out Blocky Areas

Chapter 19- Shaping the Nostrils

Chapter 20- Shaping the Nasal Tissue

Chapter 21- Shaping the Eye Socket Area

Chapter 22- Shaping the Temple Area

Chapter 23- Shaping the Ear Hole

Chapter 24- Shaping the Eye Hole

Chapter 25- Adjusting the Mouth

 

Module 4

Chapter 26- Cleaning Up the Upper Head

Chapter 27- Sculpting the Ear and Eye Detail

Chapter 28- Sculpting the Nasal Tissue and Nostril

Chapter 29- Sculpting the Mouth and Skin Flap

Chapter 30- Eyelid Tweaking

Chapter 31- Leg Adjustments

Chapter 32- Building the Mouth Interior

Chapter 33- Creating the Inner Throat

Chapter 34- Modeling the Tongue

Chapter 35- Tapering the Jaws

Chapter 36- How to Create and Clone Teeth

Chapter 37- How to Create Spine Spikes and Clone the Spine Spikes

Chapter 38- Create Head Bumps

Chapter 39- Final

 

Running Time:   Approx 12 hrs. 0 mins.

Resolution: 1920 x 1080 pixels

Video Format: MP4 Video (.mp4)

Level: Beginner

In Volumes 9, 10, 11, and 12 of our Lightwave 11.5 Modeler Series Lightwave Instructor Adam Gibson will take you through a complete Sub-D Character Modeling project broken up into four Modules (1 to 4) . From A to Z the creation of a Gigantonosauru
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