3D Coat 4- Volume #2-Getting Started II
In this second video volume of 12 volumes 3D Instructor Adam Gibson introduces the beginner 3D student how to get up and started quickly with 3D Coat Version 4. Topics Covered: Importing and Exporting Sub-D Models, Working with Subdivision Levels, Understanding Settings and Data between 3D Coat and Lightwave, Displacement Maps, Creating a Displacement Map Node in Lightwave, Exporting Single Color, Normal and Displacement Maps from the Textures Drop-Down Tab.
Table of Contents for Volume #2
Chapter 1- Intro
Chapter 2- Polygonal Vs. Sub-D Objects in 3D Coat
Chapter 3- Importance of Using the Source Positions Setting with Sub-D Objects
Chapter 4- Sub-D Import for "Per Pixel Painting" and "Micro Vertex Painting"
Chapter 5- How to Export Low and High Polygon Sub-D Meshes
Chapter 6- How to Export a Displacement Maps in 3DC
Chapter 7- How to Set-Up a Displacement Node in Lightwave 3D
Chapter 8- How to Import Textures from other Sources for Use in 3D Coat
Chapter 9- How to Export a Single Color and Normal Map in 3D Coat
Chapter 10- How to Export a Single Displacement Map in 3D Coat
Running Time: 2 hrs. 48 mins.
High Quality (Screen-Res 1920 x 1080 pixels)
Video Format: MP4 (.mp4)