Context, Symphony no. 1
Context truly is a symphony by definition due to the fact that it follows the classic form of the symphony quite closely. The term symphony is often used flippantly, but in this case I intend it to mean what it has always meant: a large work for a large ensemble that shows what the composer was capable of at that point in his life. Since this project fits into this category and was designed to do so, the listener must know a few things about how to listen to a work of such magnitude.
Usually when we listen to music we don’t expect one musical idea to last more than five to ten minutes. In popular culture three to four minutes is all a person’s attention span can take. This work on the other hand takes forty-five minutes to listen to and must be understood as a whole in order to get the most out of the listening experience. Throughout this work, there are two motives that are used excessively, which is why you may notice that even when the music seems chaotic you can still understand it. This tends to happen at the subconscious level, but when studied and analyzed you will find that it makes perfect sense for your mind to keep being drawn into music. Using this motivic material and developing it further makes it possible to unify even hours of music into one coherent idea without losing the interest of the listener. The listener should therefore not only listen to the sounds themselves as they come in and out of perception, but as they get to know the piece better should concentrate on perceiving the entire work on the massive level in which it exists. Only when the medium of time is eliminated completely can this piece or any piece for that matter be enjoyed up to its potential.
The sounds that I have developed is a topic that I hope musical critiques will deeply address someday. I have taken the new technology from Logic Pro 8′s Sculpture and have used it exclusively for this project. Outside of the percussion every sound has been engineered from scratch using Sculpture and done without previous outside training in sound engineering. This is to the credit of Logic’s developers at Apple. The software is so intuitive and straight forward that composers of electronic music no longer have to know anything about programing in order to successfully achieve good sounds. I hope that my use of this technology will inspire more musicians to create with this technology and to keep music moving forward into a new and unexplored frontier.